๐Ÿจ Built for Drop Bear Mini Jam - 2 with the theme "Wildlife" and mechanic "Collection"!

> How to win a round?
Use creature abilities to reach the target score each level. 

> How to lose?  
Run out of abilities without hitting the score.

> How to play?
Each creature has a unique Ability (how it moves/acts) and Scoring Rule (how it earns points). Each Ability can only be used once per round!

> How to use an ability?
Click on a creature, then on a green highlight frame to use its ability. If there aren't any green highlight frames, you can click on the creature again to score anyway.

> How to earn points?
After each ability, all creatures score automatically from top-left to bottom-right according to there scoring rule.

> Strategy?
Position creatures to maximize their scoring rules - Wolves want to be near other Wolves, Frogs score from adjacent Rivers, Trees multiply near other Trees, etc.

Obligatory Gamejam Warning: 
Made under time pressure! Lacks Game Design, Art/Audio and full on unbalanced. I can't figure out the aspect ratio in time.  Fullscreen should work.

Have fun and I am looking forward to feedback and of course your entries! :)

Thanks to everyone who makes (audio and visual) assets freely available! I used some of them here! 

Updated 4 days ago
Published 6 days ago
StatusPrototype
PlatformsHTML5
AuthorTallpatsch
Made withUnity

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